Providers / BGaming API

Connect BGaming API to a Casino Platform

APIACE helps add BGaming slots, crash, scratch, casual and other casino games to a unified brand lobby. The operator can combine familiar game sessions with fast formats and serve audiences with different interests and playing rhythms.

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5
product verticals
Slots
catalogue foundation
Crash
dynamic rounds
Casual
fast game formats
Overview

BGaming for a Broad and Varied Audience

BGaming suits projects that want to combine a classic slot catalogue with fast and lighter game formats. Crash, scratch and casual games can be placed in standalone categories and used as additional entry points into the casino.

Slot Catalogue

Slots form the foundation of a dedicated section and support regular lobby updates.

Dynamic Formats

Crash and scratch games deliver a fast result and suit short repeat sessions.

Casual Audience

Simple rules and clear presentation help broaden reach beyond the traditional slot audience.

Categories Work Better When Separated by Playing Rhythm

Slots, crash, scratch and casual games serve different needs, so separate presentation helps players find the right format faster.

Products

BGaming Products

Build a slot catalogue, add fast game categories and complement the lobby with casual and other casino formats.

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Fast Games

Fast Games as a Separate Section

Crash, scratch and casual formats complement the slot lobby with shorter journeys. Players quickly understand the rules, start a session without a long selection process and get a different game experience in just a few actions.

SHORT GAME CYCLE

From Choice to Result Without Unnecessary Steps

Fast games suit mobile audiences, frequent return visits and users who want to change the pace after a longer slot session.

Fast Entry

The main action and game objective are clear from the first seconds.

Short Round

The user gets a result without a long wait.

Different Engagement Levels

From an active crash journey to a relaxed casual game.

Easy Replay

The player can quickly start another attempt.

Varied Playing Rhythm

Fast categories complement slots and help maintain interest between longer sessions.

Suitable for Smartphones

Clear action and a short journey work well in frequent mobile sessions.

Lobby Structure

How to Organise the BGaming Lobby

Slots, crash, scratch and casual games should be separated by character and session length. This structure helps audiences find the right format faster and makes a large catalogue easier to understand.

Building the Catalogue

01BGaming’s role in the overall casino structure is defined.
02Slots and fast formats receive separate categories and entry points.
03Content is distributed by theme, popularity, new releases and playing rhythm.
04Collections are updated based on audience interest and campaign results.

Player Journey

01The player opens the casino through the main lobby, a collection or a promotional banner.
02The lobby offers a slot, crash, scratch or casual game depending on the selected pace.
03The user launches a game within a clear themed category.
04New games and collections create additional reasons to return.
What to Consider

What to Consider Before Connection

Before launch, it is important to define markets, catalogue scope, currencies, the role of fast games and the team responsible for developing the lobby.

Role in the Product

Whether BGaming will be a standalone section, part of an aggregator or the basis of several themed categories.

Markets and Licences

Launch countries, local restrictions and availability of individual games and verticals.

Currencies and Stakes

Operating currencies, stake ranges and audience expectations in each market.

Catalogue Composition

Balance between slots, crash, scratch, casual and additional casino games.

Presentation of Fast Games

Separate categories, prominent entry points and a clear explanation of the playing rhythm.

Responsible Team

Product, content, marketing, analytics and game-lobby operations specialists.

Integration stages

BGaming Connection Stages

Work progresses from selecting content and structuring the lobby to launching separate categories and further developing the catalogue.

01

Concept

Define markets, audience, categories and the role of fast games in the project.

02

Building the Catalogue

Build the game list, lobby structure and dedicated areas for different formats.

03

Launch Preparation

Check the user journey, presentation, collections and team readiness.

04

Development

Update the catalogue, launch campaigns and strengthen successful game categories.

Ready to Connect BGaming?

Tell us which BGaming products your casino needs, which markets the brand will operate in and what role fast game formats should play. We will prepare a clear connection and launch structure.

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